AUTHOR LionsPhil
ADVICE Sometimes there are multiple solutions. Not all are equal.
NEXT END
LIMIT 1 1
TIME 45
COOLEFFECT 20
INHERIT 10
SCOREBARREL 50
SCOREHEAT 2
SCOREEXIT 250
ROBOT 2 3 >
BARREL 8 7 R
BARREL 4 3 B
DATA
............
.......###..
.#######.##.
.#...O....#.
.###.###.##.
.#...#~#.#..
.#.#.###.##.
.#.#....x.#.
.#.##.##O##.
.#.....###..
.#######....
............
0123456789ab

Optimal solution for this level is actually to put a red magnet at the top right, right lump, drive the robot down next to the exit, then place a blue in the top right, top lump. This will give maximum cooling as you exit.

A simple one is to put a red magnet in the intersection of those two lumps, which will immediately chute both barrels (this will be a better solution if combos get implemented).

Another is to place a red magnet in the bottom left intersection of the barrel's lines, but this renders the barrels unchutable.
